INSTALLATION
The overall process is straight forward:
- In the Build Tools please click “BUILD” button
- Provide your License Key
- Select appropriate Hair Composer version
- Select required HairWorks distributive
- Define .unitypackage location
- Hit “START” button
Behind the scene it will:
- Download a blueprint package
- Check HairWorks intergrity
- Install Microsoft Visual Studio Build Tools
- Compile x86 and x64 binaries
- Pack everything into .unitypackage file
Depending on your internet connection and CPU speed whole process may take a while. VS Build Tools installation can’t be canceled as it runs a separate process. If at some point it fails please contact us for technical assistance at GitHub, we will help you as soon as possible.
HOW TO DOWNLOAD HAIRWORKS DISTRIBUTIVE
1. Get access to GameWorks GitHub
This step require your consent to GameWorks EULA. If you done this before, you may skip that part
- Create account at: Developer Program registration page
- Create GitHub account
- Apply for access at GameWorks Source on Github page